

MAKE SURE YOU SET YOURSELF AS CLAN QUARTERMASTER AND FOCUS POINTS IN STEWARD.Ĭurrently IMO Steward is the best skill in the game because it basically boosts all things a clan leader would want.įinal note. Otherwise warrior companions don’t really have much in the way of practical skills. In all honesty I see no reason to have Warrior companions in your army unless you just want some custom troops. Tacticians – Caravan leaders (They do good at auto resolve battles)Īnd then having a single of each primary class in your army to boost your stats How you use companions is all up to personal taste but I highly recommend having


You may obtain great wealth and power, become one of the trusted vassals of a king conquer and own villages, castles and towns command armies, and if you like, even lead rebellions and replace kings with other claim holders.Īnd who knows? If you are great and cunning warrior you might one day become the Ruler of Calradia.“The Shieldmaiden” (honest/daring/cruel), “the Red”, “Coalbiter” (Cruel/Daring/Generous) – You don’t need to remain a penniless adventurer, either. In time, you will be well known in many places as you make friends and enemies with other characters, which in turn will allow you to affect events in profound ways. Mount & Blade: Warband lets you freely adventure in this world. Instead of giving you a fixed path to follow,

Caravans travel between towns, sometimes being waylaid by bandits villagers take their goods to markets armies assemble to move across the land, besieging towns or castles and raiding settlements. You will soon notice that the world itself is dynamic. You may roam around the map visiting towns and villages, trading, pursuing various quests, taking part in tournaments, or trying out a myriad of other activities. The game offers you a great deal of freedom in this world. In Mount & Blade: Warband, you play as an adventurer in the medieval land of Calradia, a fictional land devoid of magic and high fantasy, instead bearing many similarities to our world in the Middle Ages.
